Overwatch: Domina

It was an honor to be a part of Domina's development for Overwatch! I was responsible for Domina's character highpoly model, lowpoly model, textures, and materials. Every hero is a massive team effort, big thanks to the team for all their hard work!
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2D Concept by Daryl Tan
https://www.artstation.com/daryltan88

Weapon Modeling and Texturing by Andrew Downs
https://www.artstation.com/andrewdowns
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